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Education & E-Learning: Examining how gamification and interactive learning tools can enhance educational outcomes and engage students in new, meaningful ways.
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Entertainment, Healthcare, Arts & Culture: Exploring how gaming drives innovation in education, healthcare, entertainment, and arts & culture. By enabling immersive learning, enhancing patient care, transforming storytelling, and fostering creative expression, gaming demonstrates its potential as a powerful tool for cross-industry digital transformation
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Tourism & Heritage Preservation: Utilizing augmented and virtual reality to create interactive experiences that bring Saudi Arabia’s cultural heritage to life for both residents and tourists.
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Corporate Training & Simulations: Practical uses of gaming in corporate settings, where simulations and gamified training enhance skill development and workforce efficiency. .